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IEEE Extended Reality Ethics Education/White Paper:2021

THE IEEE GLOBAL INITIATIVE ON ETHICS OF EXTENDED REALITY (XR) REPORT EXTENDED REALITY (XR) ETHICS IN EDUCATION

Standard Details

This report is the result of work within the IEEE Global Initiative on Ethics of Extended Reality (XR), a multidiscipline group of industry practitioners, ethicists, academics, researchers, educators, and technology enthusiasts. It has been written to focus on a wide range of ethical issues related to XR and the ownership of second lives. This report builds on work outlined in the “Extended Reality” chapter of the IEEE’s seminal ethics-focused publication Ethically Aligned Design. XR is a term used to broadly refer to a suite of immersive technologies including virtual reality, augmented reality, and spatial computing. The scope of this report is the exploration of ethics-related issues to support the development, design, and deployment of XR applications in education and the aim is to initiate expert-driven, multidiscipline analysis of the evolving XR Ethics requirements, with a vision to propose solutions, technologies, and StandardDetails in future updates. The set of recommendations within this report will hopefully contribute to industry conceptualization of socio-technological issues, highlight concreted recommendations, and lay the groundwork for future technical-standardization activities.

General Information

Status : ACTIVE
Standard Type: Main
Document No: IEEE Extended Reality Ethics Education/White Paper:2021
Document Year: 2021
Pages: 27

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IEEE Extended Reality Ethics Education/White Paper:2021
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